Wednesday, 17 August 2016

Mouthpiece

This is a short freeform ideally suited for 3 or 4 players in a comfortable location: some prep is required, but this can also serve as an excuse to bust out the art & craft skills of your group. If you use this as a lunchtime or teatime game, you can add culinary skills to the mix too.


Meet & Greet

Before you can play, you need to agree upon a situation the game will explore: something simple and domestic works best, but you can add genre elements to this in order to spice things up.
  • Meeting the significant other's parents... and you're all vampires.
  • A neighbourhood watch meeting... in a post-apocalyptic world.
  • Tea after the weekly church service... for the Cult of Dagon.
  • A baby shower... for the mother of The Foretold One.
  • A monthly book group meeting... for superheroes and their sidekicks.

Wednesday, 10 August 2016

Saving Throw Down

Explicit Content Warning! This post is NSFW and contains explicit sexual references and profanities; it is not suitable for anyone under the legal age of consent and probably not anyone over the legal age either. Do not attempt to play this game with strangers or friends, or at all, really.

...

I think it might work with someone you were fucking, though.


Whores on the Orient Express

This game does for published scenarios what the porn industry does for Hollywood: it turns them into porn. That's the whole premise of the game, which is intended to satirize... something or other, I don't know; look, they can't all be deep, socially relevant metaphors because sometimes all you want is a good shag.

Wednesday, 22 June 2016

Zombie Dice: Rerolled


There are a lot of games out there with their own customised dice, which is fine for the game they are designed for, but what about using them in other ways? 'Rerolled' is all about re-purposing custom dice to get more game play out of them, focusing on dice included with board or card games rather than those designed for promotional purposes or for use with a specific role-playing game.


This will be the first game tackled by Rerolled where the dice have no numbers on them at all; the players in Zombie Dice take on the role of zombies who are chasing after living humans in search of tasty brains to eat. You get a set of 13 dice with the game, which appear in three colours and there are only three different symbols that appear on these dice:
  • Brain: You get to eat a victim's brains!
  • Footsteps: Your victim gets away.
  • Bang: Your victim shoots you!

Monday, 20 June 2016

A Life of Games

It's been some time since my last post, again, so this is more of a catch up than anything else: there's some good stuff, some bad stuff and some very personal stuff, so skip this if you just want new game things (though there are some new game things mentioned haphazardly.)

So, all the way back at the end of March, when I last posted, I'd recently started a series of posts under the banner title of Rerolled (and there are still more of those to come: one is about one-third complete at the moment of writing and I have ideas for at least two more after that) and Concrete Cow was a pleasant memory... well, kind of pleasant. The day itself was as wonderful as ever, marred only by Neil Smith's announcement that, after 10 years, he was stepping down as organiser and handing over the reins of authority (the moment had been prepared for) but in myself, I was not happy. In the three months preceding this day, I'd lost my father to a sudden acceleration in his long-term illness and also the children's centre where I had worked for a dozen years had closed its doors for good, so two big tent-poles in my life were abruptly jerked away. I suspect other people noticed on the day my lack of energy or enthusiasm, which affected my morning & afternoon games, both play-tests of systems I'd loved creating but was finding it hard to remember why.

Wednesday, 30 March 2016

Betrayal at House on the Hill: Rerolled, pt.2


There are a lot of games out there with their own customised dice, which is fine for the game they are designed for, but what about using them in other ways? 'Rerolled' is all about re-purposing custom dice to get more game play out of them, focusing on dice included with board or card games rather than those designed for promotional purposes or for use with a specific role-playing game.



In the last Rerolled article, I used the unusual dice from Betrayal at House on the Hill to create a game about space marines with a variation of Otherkind dice. In this article, I'll show you an entirely different game using a different property of the same dice: their capacity to create a pool of points with a sharply controlled progression.

Wednesday, 23 March 2016

Betrayal at House on the Hill: Rerolled, pt.1


There are a lot of games out there with their own customised dice, which is fine for the game they are designed for, but what about using them in other ways? 'Rerolled' is all about re-purposing custom dice to get more game play out of them, focusing on dice included with board or card games rather than those designed for promotional purposes or for use with a specific role-playing game.



Betrayal at House on the Hill is a board game that casts the players in the roles of a mismatched group of teenage rebels, small children and dabblers in the occult, who all get drawn towards an old abandoned house one dark night, only for one of them to turn against the others... It's a great, fun emulator of haunted house stories, with the added twist that there are 50 stories to tell, each of which has one of the players turning against the rest in the second act of the game, as well as adding new rules & goals for both the traitor and the other players after the dramatic reveal occurs.

Wednesday, 16 March 2016

Liar's Dice: Rerolled


There are a lot of games out there with their own customised dice, which is fine for the game they are designed for, but what about using them in other ways? 'Rerolled' is all about re-purposing custom dice to get more game play out of them, focusing on dice included with board or card games rather than those designed for promotional purposes or for use with a specific role-playing game.



Liar's Dice is a well-known, globally popular game that you can play with any set of d6s, but some of the commercial sets have a special feature: they use a symbol in place of the 6-face, to enable the 'wild face' rules, where the wild symbol adds to the number of any face bid, e.g. if you bid "Five 4s", then all the 4s and all the wild faces count as part of that bid. There are also a lot of promotional dice produced by game companies, role-playing groups and game conventions that have the organisation's symbol take the place of either the 1-face or the 6-face. All these work as regular dice and you can use them in any game that uses d6s, but you do have to remember which number is indicated by the symbol or just check the die every time it's rolled.